Production access
Shot sculpting, transfer, simulation, and multi-resolution animated mesh workflows are tied to server-owned access.
Explore the core Mush3D sculpting workflow before moving into production cache tools.
Billed monthly
For artists finishing animation caches in production.
Billed securely through Stripe
For studios and teams standardizing shot-finishing workflows.
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Shot sculpting, transfer, simulation, and multi-resolution animated mesh workflows are tied to server-owned access.
Pro and Enterprise accounts receive license keys with activation capacity based on paid seats.
Use Mush3D to clean and enrich animation data before machine-learning deformation workflows.
Add seats through provider-confirmed billing so the same license key grows with the subscription.