Shot Finishing Tool for Animated Characters
Mush3D lets you sculpt directly on animated scenes, add dynamic wrinkles, apply secondary movement and refine the final look.
Download Mush3DWatch Mush3D in Action
- Integrated into Autodesk Maya or used as a standalone tool
- Automatically blend corrective layers on top of animation by analyzing sculpted areas
- Generate enhanced training data for machine learning deformers
- Sculpt directly on animated geometry — FBX, Alembic, or live rigs
- Add dynamic wrinkles and jiggle effects
- Non-destructive sculpting layers
- Create tangent-space corrective shapes
- Sculpt on multiple subdivision levels